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Skullarship

Skullarship

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Devlog

  • Patch 1.5
    June 07, 2026 by Blackcorn
    New Adaptive soundscape: An original ambient soundscape composed by Diane Landais has been implemented. The audio layer evolves based on specific situations and for each story path the player picks. F... Continue reading
  • Patch 1.4
    May 26, 2026 by Blackcorn
    Improvements Cellar key gating: The cellar key is now only accessible if you have a reason to look for it. If you don't, the action is visible but locked, with a short contextual message. Nurse's offi... Continue reading
  • Patch 1.3
    May 23, 2026 by Blackcorn
    New Clock warning: The clock now blinks after 6:00 AM and shifts to red tone after 6:25 AM, giving you a visual cue that time is really running out (reminder: you lose if you reach 6:55 AM). Improveme... Continue reading
  • Patch 1.2
    May 20, 2026 by Blackcorn
    New Entity activation delay: The entity now only starts moving once the player reaches a certain area for the first time, making sure not bad surprise encounter are triggered right at the beginning, w... Continue reading
  • Patch 1.1
    May 16, 2026 by Blackcorn
    New Objective tracker: It displays in the sidebar your current objective and the previous one (struck through) to help players who struggled to keep track of their next step while playing. The tracker... Continue reading
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Updated 19 hours ago