<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Skullarship Devlog - itch.io</title><link>https://blackcorn.itch.io/skullarship</link><description>A short text-based horror experience set in a high school after hours. You&#039;re not alone.</description><item><guid>https://blackcorn.itch.io/skullarship/devlog/1547123/patch-15</guid><title>Patch 1.5</title><link>https://blackcorn.itch.io/skullarship/devlog/1547123/patch-15</link><pubDate>Sun, 07 Jun 2026 20:38:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Adaptive soundscape: An original ambient soundscape composed by Diane Landais has been implemented. The audio layer evolves based on specific situations and for each story path the player picks. F...</p>]]></description></item><item><guid>https://blackcorn.itch.io/skullarship/devlog/1535395/patch-14</guid><title>Patch 1.4</title><link>https://blackcorn.itch.io/skullarship/devlog/1535395/patch-14</link><pubDate>Tue, 26 May 2026 21:27:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Improvements Cellar key gating: The cellar key is now only accessible if you have a reason to look for it. If you don&#039;t, the action is visible but locked, with a short contextual message. Nurse&#039;s offi...</p>]]></description></item><item><guid>https://blackcorn.itch.io/skullarship/devlog/1531704/patch-13</guid><title>Patch 1.3</title><link>https://blackcorn.itch.io/skullarship/devlog/1531704/patch-13</link><pubDate>Sat, 23 May 2026 16:35:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Clock warning: The clock now blinks after 6:00 AM and shifts to red tone after 6:25 AM, giving you a visual cue that time is really running out (reminder: you lose if you reach 6:55 AM). Improveme...</p>]]></description></item><item><guid>https://blackcorn.itch.io/skullarship/devlog/1529157/patch-12</guid><title>Patch 1.2</title><link>https://blackcorn.itch.io/skullarship/devlog/1529157/patch-12</link><pubDate>Wed, 20 May 2026 19:21:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Entity activation delay: The entity now only starts moving once the player reaches a certain area for the first time, making sure not bad surprise encounter are triggered right at the beginning, w...</p>]]></description></item><item><guid>https://blackcorn.itch.io/skullarship/devlog/1525216/patch-11</guid><title>Patch 1.1</title><link>https://blackcorn.itch.io/skullarship/devlog/1525216/patch-11</link><pubDate>Sat, 16 May 2026 15:36:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Objective tracker: It displays in the sidebar your current objective and the previous one (struck through) to help players who struggled to keep track of their next step while playing. The tracker...</p>]]></description></item></channel></rss>